SOLIDES
Author: Daniel Mentrard

CILINDROS

CONOS

PRISMAS

Coloca cada objeto en la casilla que le corresponde con la ayuda del punto rojo.

CUBOS

PRISMAS RECTOS

A_1 = (-4, 0)
a = Line(A_1, xAxis)
D_1 = Point(a)
E_1 = Point(a)
F_1 = (-4, -6)
b = Line(F_1, a)
A = (5.18, 1.32)
B = (4.54, 3.58)
C = (12.82, 2.66)
D = (0.5, 2.82)
E = (-3.42, 0.52)
F = (13.14, 0.58)
G = (-3.16, 2.76)
H = (8.82, 1.1400000000000001)
I = (1.2, 0.6)
J = (8.62, 3.5)
K = Point(a)
L = Point(a)
M = Point(a)
N = Point(a)
c = Line(A_1, yAxis)
d = Line(D_1, yAxis)
e = Line(K, c)
f = Line(L, e)
g = Line(M, f)
h = Line(N, g)
O = Point(c)
i = Line(O, a)
P = Intersect(d, i)
Q = Intersect(e, i)
R = Intersect(f, i)
S = Intersect(g, i)
T = Intersect(h, i)
U = Point(c)
j = Line(U, i)
V = Intersect(j, d)
W = Intersect(e, j)
Z = Intersect(f, j)
A1 = Intersect(g, j)
B1 = Intersect(j, h)
k = Segment(A_1, N)
l = Segment(O, T)
n = Segment(U, B1)
C1 = Midpoint(A_1, P)
D1 = Midpoint(P, K)
E1 = Midpoint(K, R)
F1 = Midpoint(L, S)
G1 = Midpoint(M, T)
a1 = Segment(C1, O)
b1 = Segment(D1, P)
c1 = Segment(E1, Q)
d1 = Segment(F1, R)
e1 = Segment(G1, S)
m = Segment(O, U)
q = Segment(P, V)
r = Segment(Q, W)
s = Segment(R, Z)
t = Segment(S, A1)
p = Segment(T, B1)