Author: DANIEL MENTRARD

Animación

A = (2.2204958677685953, 6.329256198347108)
α = 0 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
C = (0.92, 1.54)
D = Midpoint(A, C)
L = Midpoint(A, D)
B = (5.32793388429752, 6.16396694214876)
a = Line(A, B)
b = Line(C, a)
c = Ray(D, A)
d = Ray(D, C)
E = Point(b)
G = Point(d)
H = Point(b)
e = CircleSector(C, G, H)
C' = Rotate(C, α, D)
G' = Rotate(G, α, D)
H' = Rotate(H, α, D)
e' = Sector(Rotate[Circle[C, G], α, D], G', H')
f = CircleSector(C, G, H)
g = CircleSector(C', G', H')
F = Rotate(H, α, C)
I = Rotate(G, α, C)
h = CircleSector(C, I, F)
k = CircleSector(C, I, F)
i = Line(A, C)
J = (-5.101818181818181, 3.982148760330579)
K = Rotate(H', α, C')
M = Rotate(G', α, C')
p = CircleSector(C', M, K)
q = CircleSector(C', M, K)
β = Angle(G, C, H)