C = (4.66, 0.6)
B = (4.32, -1.24)
A = (-0.42, -0.5)
triangulo, b, a, c = Polygon(A, C, B)
f, g = AngularBisector(b, c)
h, i = AngularBisector(a, c)
j, k = AngularBisector(b, a)
l = Line(A, B)
m = Line(B, C)
n = Line(C, A)