C = (7.24, 3.36)
B = (8, -1.72)
A = (-0.72, -1.82)
triangulo, b, a, c = Polygon(A, C, B)
f = AngularBisector(B, A, C)
g = AngularBisector(A, C, B)
h = AngularBisector(C, B, A)