Interior (triángulo)

Triángulo

polígono1, c, a, b = Polygon(A, B, C)
d_1, e_1 = AngularBisector(b, a)
h, i = AngularBisector(c, b)
I = Intersect(e_1, i)
d = OrthogonalLine(I, a)
D = Intersect(d, a)
e = Circle(I, D)
E = Intersect(e, c, 1.0)
F = Intersect(e, b, 1.0)
polígono2, f, e_2, d_2 = Polygon(E, D, F)