A = (-0.36, 2.08)
B = (0.62, 3.68)
C = (2.24, 1.54)
polígono1, c, a, b = Polygon(A, B, C)
d_1, e_1 = AngularBisector(b, a)
f_1, g = AngularBisector(c, a)
h, i = AngularBisector(c, b)

Tool: Bisectrices Interiores (command BisectricesInteriores)
Triángulo
Input: polígono1
Output: e, g, i

A = (-1.74, 0.6)
B = (2.2600000000000002, 4.7)
C = (4.82, 0.04)
polígono1, c, a, b = Polygon(A, B, C)
d, e = AngularBisector(b, a)
f, g = AngularBisector(c, a)
h, i = AngularBisector(c, b)